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1

Saturday, May 7th 2011, 3:48pm

BUG: Akil'zon - Range finder (fixed)

Quoted from ""Frontpage""

[28/04/2011] Update #2: The map-based range check frame (distances other than 10, 11, 15 and 28) and the arrow sometimes don't work properly in Cataclysm instances. This is a bug in WoW, note that the default World Map is also affected; you sometimes just can't see other raid members there. (Update 02/05/2011: Blizzard confirmed this issue, it will be fixed in the next patch.) Fixed by Blizzard.
Even though you write that it's fixed by Blizzard, this still cause the Range Finder on Akil'zon to display an error..

2

Saturday, May 7th 2011, 4:51pm

Re: BUG: Akil'zon - Range finder

What error does it show?
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3

Saturday, May 7th 2011, 5:06pm

Re: BUG: Akil'zon - Range finder

Quoted from ""Arta""

What error does it show?

The standard error concerning unsuported 6 yards..

4

Saturday, May 7th 2011, 5:11pm

Re: BUG: Akil'zon - Range finder

Looks like we have a wrong mapName then I think.

If you are in Zul'Aman could you open the map -> close it and then use this command:

Source code

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/dump GetMapInfo()
and post the result?

(it should return something like: "ZulAman", number, number )
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5

Saturday, May 7th 2011, 7:45pm

Re: BUG: Akil'zon - Range finder

I didn't have time for a run, so I just entered the instance (solo), opened/close the map and did the command..

Source code

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[19:43:56] Dump: value=GetMapInfo()
[19:43:56] [1]="ZulAman",
[19:43:56] [2]=0,
[19:43:56] [3]=0

6

Saturday, May 7th 2011, 8:21pm

Re: BUG: Akil'zon - Range finder

Okay, did a quick test myself ...

/script print("DBM MapSizes ZulAman Height variable") --> prints correctly the height specified in MapSizes.lua (thus is loaded correctly)
/dump GetMapInfo() --> Like you said, returns "ZulAman" as mapName
/dump GetCurrentMapDungeonLevel() --> return "0"

This mostly means that the map is not set properly, so I did a:
/script SetMapToCurrentZone() --> Should set the map correctly (method also used in the RangeFrame function in case this happens)

after done that I did again:
/dump GetCurrentMapDungeonLevel() --> still returns "0"



So either they use "0" as the floor (mostly it starts at floor "1" and this is also specified in LibMapData (link)

Because of this we cannot calculate the distance between you and other people as we do not know the map dimensions.
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7

Saturday, May 7th 2011, 10:12pm

Re: BUG: Akil'zon - Range finder

Quoted from ""Arta""

Because of this we need to spank Blizzard hard!
Fixed it for you ;)

8

Saturday, May 7th 2011, 10:59pm

Re: BUG: Akil'zon - Range finder

same bug as lost city, you have to set the 1st floor as floor 0 to make it work

9

Tuesday, May 31st 2011, 5:41am

Re: BUG: Akil'zon - Range finder (fixed)

Why is this marked as Fixed? I'm still experiencing this very error

10

Tuesday, May 31st 2011, 5:46am

Re: BUG: Akil'zon - Range finder (fixed)

Are you using Release version or Alpha?

Because it IS indeed fixed in Alpha. (Don't know if there have been a release since)

11

Tuesday, May 31st 2011, 6:21am

Re: BUG: Akil'zon - Range finder (fixed)

it was fixed back in 5735, last core release was 5722

that said, several beta's have been tagged and put on curse since then.

also, see the sticky

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Quoted

*Anything marked as (Fixed) is already fixed in latest alpha and may or may not be fixed in current release but will be in next.
*Anything marked as (Confirmed) has been confirmed but has not had a fix applied yet.
*Anything marked as (Needs Review) is already known but needs more information or review from other authors.
*Anything marked as (Duplicate) already has an open thread on same issue.
*Anything marked as (Waiting) needs more information from poster.
*Anything marked as (Invalid) issue not related to DBM, working as intended, or is was fixed BEFORE last stable release (which means yours is broken because you're out of date).