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REQ: Dual Spec support
Would it be possible to have Dual Spec support implemented in DBM?
Depending on what role/spec you play, you might want to display different timers/warnings. If DBM could switch this based on whether you have activated primary or secondary spec, it would be cool.
Re: REQ: Dual Spec support
probably not until version 5, but that will have profiles support. v4 is just being updated for new encounters and bugfixes really, with cata so close any major feature redesign will come with a totally new core