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1

Friday, December 18th 2009, 1:59pm

New Special Warning

NewSpecialWarningYou(spellId, optionDefault, ...)
- used for a special spell on you (Curse of Torpor @ Deathwhisper)
- shown as: spellName on you

NewSpecialWarningOther(spellId, optionDefault, ...)
- used for a special spell on other (current Rune of Blood @ Deathbringer)
- shown as: spellName on <person>

NewSpecialWarningClose(spellId, optionDefault, ...)
- used if a person near you has a special spell (Malady @ Yogg)
- shown as: spellName on <person> near you

NewSpecialWarningMove(spellId, optionDefault, ...)
- used if you have to move away for something
- shown as: spellName - move away

NewSpecialWarningRun(spellId, optionDefault, ...)
- used if you have to run away for something
- shown as: spellName - run away

NewSpecialWarningCast(spellId, optionDefault, ...)
- used if you have to stop casting (Spell Interruption @ Freya Elder)
- shown as: spellName - stop casting

NewSpecialWarningStack(spellId, optionDefault, stacks, ...)
- used for special spells that stack (taunt rotation)
- shown as: spellName (#number of stacks)




Both "run away" and "move away" are used in the current localizations so I have copied them. No idea what the real difference between them is tho or when to use run instead of move :)
Requesting combatlogs + chatlogs (how to @ http://ninjapull.de/forumBridge/index.php?f=1&amp;t=2691&amp;p=31971&amp;rb_v=viewtopic#p9577)

Tennberg

Intermediate

Posts: 275

Occupation: Grammar policeman

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2

Friday, December 18th 2009, 8:24pm

I suppose "run away", "move away", "run", etc. can just be covered by "move". It would make it more consistent plus it's what I yell at people when they're standing in fire.

3

Friday, December 18th 2009, 9:12pm

if i recall run away and move away weer different.

move away, you're standing in crap and need to move a little

run away, you're being pursuid, or boss about to do big massive destroy your face attack and you need to actually run away from it, not just move to the side a little.

4

Friday, December 18th 2009, 10:55pm

Quoted from ""Omega""

if i recall run away and move away weer different.

move away, you're standing in crap and need to move a little

run away, you're being pursuid, or boss about to do big massive destroy your face attack and you need to actually run away from it, not just move to the side a little.


good point, I think we should use this as a thumb rule for using these options :)
Requesting combatlogs + chatlogs (how to @ http://ninjapull.de/forumBridge/index.php?f=1&amp;t=2691&amp;p=31971&amp;rb_v=viewtopic#p9577)

5

Saturday, December 19th 2009, 2:40am

Quoted

It would make it more consistent plus it's what I yell at people when they're standing in fire.


lol can you record that? would be nice to add new "run away" sounds *g*

6

Saturday, December 19th 2009, 2:42am

Quoted from ""Omega""

if i recall run away and move away weer different.

move away, you're standing in crap and need to move a little

run away, you're being pursuid, or boss about to do big massive destroy your face attack and you need to actually run away from it, not just move to the side a little.


true that, run should be uses if you realy need to get your ass out the line, move away if you just have to adjust a bit ;)
but don't know if that realy makes a diff in english, think move away a bit to low for something like puruse or so.